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Tag - Striking Distance Studios
PeopleOn English ver.
We made intelligent enemies evolve through the game
PeopleOn English ver.
Our culture comes through in our games
PeopleOn English ver.
Everything needs to feel real
PeopleOn English ver.
Making horror game is a cross-functional effort
PeopleOn English ver.
A different kind of horror
PeopleOn English ver.
Finding and defining the right rhythm and flow of our combat
PeopleOn English ver.
Understanding what motivates consumers to play
PeopleOn English ver.
Art that creates desolation and isolation
PeopleOn English ver.
The only rules? No rules.
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ENG
CreativeOn English ver.
PeopleOn English ver.
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GameOn English ver.
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